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VIDEO GAMES AS A CREATIVE MEDIUM CATALYZING THE PROCESS OF SOCIALIZATION OF THE CONCEPT OF CITY CREATION

Jan Szot

First published: 2022https://doi.org/10.35603/sws.iscss.2022/s14.125View metrics

Abstract

This paper presents the results of the study of the influence of city-builder video games, considered as interactive creative environments, on the socialization process of the concept of city creation. The article includes the general characteristics of city-builder games with reference to the reality of city creation and management in general, as well as the specific production that forms the basis of the study. Through a correlative research method, an attempt was made to answer the question of whether video games can be a catalyzing factor in the socialization process of the notion of city creation. In the conclusions, an attempt is made to answer the question of whether digital games have an impact on the popularization of issues related to city creation. Furthermore, reference is made to the participatory potential of digital games, understood as collective, interactive creative environments.

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Publication details

Title
VIDEO GAMES AS A CREATIVE MEDIUM CATALYZING THE PROCESS OF SOCIALIZATION OF THE CONCEPT OF CITY CREATION
Authors
Jan Szot
Proceedings
Proceedings of 9th SWS International Scientific Conference on Social Sciences - ISCSS 2022
Publisher
SGEM WORLD SCIENCE (SWS) Scholarly Society
Year
2022
Pages
1059-1066
SWS Citekey
Szot20221410591066
ISSN
2682-9959
ISBN
978-3-903438-04-0
Language
en
Publication type
Proceedings Paper
Keywords
References9
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