Scholarly record
TANGIBLE INTERFACE FOR SUPPORT TO EMOTIONAL DEVELOPMENT IN A DOMOTIC ENVIRONMENT
Abstract
Observing the growing diffusion of personal quantification devices, the research aims to deepen an area within which it is possible to derive real added value through the acquisition of data. Starting from a theoretical approach regarding the analysis of the emotional state of an adult in an automatic way, the paper comes to the definition of a system grounded on a theoretical knowledge using a tangible prototype in order to increase the emotional skills of a child in the age of development (social emotional learning - SEL). This system is based on two fundamental components. On the one hand, a tangible object able to silently detect different types of data during the interaction with the user. On the other hand, it is proposed to use the current home automation technologies present on the market, to create an immersive system able to generate a dynamic feedback, based on the data acquired by the tangible object. The definition and generation of both visual and audio feedback, aims to replicate and outsource the degree of emotional activation of the user, this should help in understanding and adjusting the degree with the support of professionals like teachers, psychologists, etc. The creation of a dynamic immersive context increases the ability to understand and engage children, compared to normal learning techniques; it can expand them also to passive participants of the experiment. The aim of the research is therefore twofold: to be able to quantify a qualitative data, such as the degree of activation; the creation of a system capable of emulating and responding to the user's unconscious stimuli and facilitate the self-expressing.
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