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COMPUTER GAMES IN HISTORY TEACHING AS A NEW TEACHING STRATEGY OF LEARNING THROUGH PLAY
(STEF92 Technology, 2014, I. Josipovic, D. Matanovic)
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With an ever-increasing need to integrate information and communication technology into the teaching process, examining the possibility of introducing computer games as a new aspect of teaching strategy and a new teaching tool in teaching history is particularly interesting from the aspect of modernization of the teaching process. It is an irrefutable fact that the modern generations of children, at any level of education, live in a networked world with technological development being its integral part. Computers,...



